D&D Campaign SettingThe Magicant, The Heartstone is a campaign setting for the Dungeons & Dragons game. While most D&D games take place in a vaguely Medieval setting, the fantasy world of The Magicant, The Heartstone is more reminiscent of the Renaissance than the middle ages. All of the familiar D&D elements are present — elves, wizards, dragons, paladins, and the rest — but each with an original twist. It is a setting for people who want something new and interesting without needing to re-learn a ton of game rules. The Magicant, The Heartstone is a world undergoing magical Renaissance, full of politics and intrigue as various factions (noble, religious, merchant, and humanoid) struggle to dominate the ever-changing social landscape and take the most advantage of new inventions and discoveries. Of particular importance is the discovery of wizard magic, enabled by a spell focus called a heartstone. Heartstones are extracted from the dead corpses of magical creatures; any person with the proper skill can use a heartstone to cast arcane spells, provided they supply it with a magical fuel known as essence. This new technology threatens the longstanding power of the Church, which for hundreds of years had a monopoly on spellcasting — clerics can ingest essence to receive visions from the gods and gain spellcasting ability. The nobility controls giant crystals called magicants which produce the essence in limited supply. Competition for these magical resources continues to shape the world. The Magicant, The Heartstone is an ongoing, collaborative project. We hope you will enjoy playing the setting as much as we enjoy creating it. To get started, read the introduction, then explore the site and the strangely familiar world within. If you have feedback or would like to contribute, please post on the message boards. |
ResourcesSetting DocumentThis campaign setting is available as a Microsoft Word document. The Word document actually contains more information than these web pages, because some information is easier to display in a document than in HTML. (It is also easier to print out than web pages.) Thanks to the Swedish Viking for diligently compiling this document! Message BoardThis setting was born on the Wizards.com D&D message boards, and discussion continues there. |
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